Voice
Communication in Business Volume 1
Essays on telecommunications,
1969-1980
Chapter 10
Those Awful PBX Proposals:
System & Console Features
Although we have spent a
good deal to time in previous chapters on system descriptions and
what the PBX customer ought to know before he buys (or rents), the
features offered by the system command the most interest and seem to
be the most important in a proposal. This is not unreasonable: what
the system does is, to the customer, more important than how it does
it. The fine points—or even the gross, basic points—of system
architecture leave many customers cold, but the availability of
message accounting or call pick-up can be translated directly into
money and satisfaction.
Unfortunately, endless
lists of feature names, with features arranged in alphabetical order
whether they are related to the attendant position, the station
user, or the system itself leave much to be desired. Just as all
electronic systems are not time-division and all time-division
systems are not digital and all digital systems are not T-compatible
PCM, we also find great variety in feature implementation. So let us
now wander through the wonderful world of features and try to make
dollars and sense out of what we see.
SYSTEM
FEATURES
System features,
summarized in Table 3, page 42, are those that relate to the system
as a whole and are wired or programmed in so as to be independent of
station or console operations. Many of these features have been
available on PBXs for a long time. Some, however, are done so much
better with modern technology than they ever could be with relays
that they seem like something new.
Translation
One of the most
fundamental properties of any switching system (except step-by-step)
is translation. E. C. Molina got the basic patent in 1906, and
various improvements have been made in concept and implementation
over the years. In general, translation in the sense we are talking
about here refers to the relationship between the extension number
and the identity of the terminal on the switching matrix to which
the extension connects. In step-by-step, where the extension number
and the switch position are identical because of the way the system
works, there is no translation. But in all systems where the caller
dials into a memory and the system then relates the dialed number to
the desired network terminal, opportunities for translation exist.
The most useful
advantage of a completely flexible arrangement between number and
position is traffic balancing. Users can be reassigned from one
position on the switching matrix to another to even up the calling
load, but they can retain their familiar directory numbers. With
direct inward dialing, where the directory number is part of the
nationwide numbering plan, this may be quite important.
Another thing that
complete flexibility in translation permits is the assignment of
everybody in the accounting department to numbers starting with 2,
everybody in the customer service department to numbers starting
with 3, etc. This can be an advantage in sorting message accounting
outputs, and it can make internal calling easy. With computer
control, where translation is just a matter of a look-up table, the
ease of implementing and updating translation information makes just
this sort of thing possible. And when the full range of numbers can
be used, independent of the actual number of extensions, many
conveniences can be set up. Keep in mind, however, that DID
extension numbers, being locked into the nationwide numbering plan,
impose certain limitations on translation independent of PBX
capabilities.
The question a proposal
should answer for you is this: can any extension number be assigned
to any line-port on the switching matrix? If not, what are the
limitations? If you cannot use the full range of numbers or if some
groups of numbers must be associated with some switch inputs, your
future plans may well be limited before you even start.
Directory
Closely related to
translation is the telephone directory. With enough memory available
(possible now that relays have given way to electronics) you can
store the name of the person with his or her directory number along
with other information such as mail stop, department, etc. You have
to keep these records anyhow, in all probability, and if you can
keep them in the machine, permitting incoming call placement by than
number and facilitating the printing of paper directories for
general use, you're way ahead. If the system is designed right,
updating the directory should also be easy.
So far as I know, only
Danray has a built-in directory assistance system. This is a feature
to watch in the future. It is easily implemented if one is not
limited to traditional telephone thinking. Hotels, hospitals and
colleges might find it particularly desirable.
Hunting
Hunting might equally
well be considered a station feature, but, because of its long
inclusion in PBX systems and its close relation to translation,
we'll put it here. Hunting is a function, built or wired into the
program or system, that lets a call to a busy line reach an
alternate line. Hunting differs from the station feature, "call
forwarding on busy," in that the latter is usually programmed by the
station user as required.
There are three main
kinds of hunting in general use today, and many more possibilities
that are, as yet, untapped. But circular, terminal and secretarial
hunting are good examples to start out with. Circular hunting says
that every line in a group will be tried for busy when a call is to
be completed to any given line (or a pilot number) in that group. In
terminal hunting, by contrast, the system will start at the
particular number in the group that has been dialed, and go from
that number to the end of the group and stop, omitting any numbers
that may have preceded the dialed number. Secretarial hunting is a
form of terminal hunting where any one of several numbers or groups
of numbers can hunt to a common number or group of numbers. As an
example, one secretary may serve three salesmen. Each salesman's
number will hunt, when busy, to the secretary's number, without
hunting through the numbers assigned to the other salesmen. It is
possible for the secretary to have two lines in hunt so that she can
handle more than one overflow call at a time. Or, one of the
salesmen might have two lines in hunt, either circular or terminal,
with hunting to the secretary's number only if both are busy.
In older systems,
terminal hunt was all that could be obtained, and numbers had to be
consecutive for it to work. This shows the relation between hunting
and translation. To be most useful, numbers should be assignable to
hunt groups independent of their actual numerical value (423 should
be able to hunt to 627, if desired), and independent of whichever
position they occupy on the switching matrix (they shouldn't have to
be on the same or adjacent line cards, for instance).
Pilot numbers are often
used, particularly with circular hunt. Properly, one should use a
pilot number when any member of the group will do, as in placing
orders or reservations. Further, the system can arrange to start its
hunt for a new call at the point where it left off after completing
the last one ("distributive" hunting). This equalizes the traffic
delivered to each extension in the group and, in light traffic, it
equalizes the work load of the people receiving the calls. Note that
one DID number can be used as a pilot number, while each extension
within the group can be a normal internal extension. This saves DID
numbers and minimizes personal calls.
Note that not all
systems offering circular hunt with pilot numbers work this way.
Some of them always start at the same extension, giving one person
most of the work load. This is often undesirable, and it is
something you may need to know before you buy. Sometimes, however,
it will not matter. If a system does have load equalization on
circular hunt, it should also permit any station in the group to be
removed temporarily, as when somebody goes to lunch. There is no
point in delivering traffic to an unmanned position when manned
positions are available. Don't assume you have this feature; ask
before you buy.
Restriction
Restriction is a
function long associated with PBXs. Separate, stand-alone units have
been used in the past. Both Stromberg-Carlson and North Electric
make such units, and Phonetele has a very modern item on the market
using ROM solid-state technology. Stand alone units simply monitor
the digits going into the central office and, if they see somebody
dialing a restricted office or area code, they block the call. They
do this for all calls on the trunk group, independent of the person
calling. To let some people be “unrestricted," it is possible in
older PBXs to give them exclusive access to separate trunks which
have no restrictor associated with them.
In passing, it should be
noted that restriction is not the same as toll diversion. Toll
diversion is a central office feature that checks a dialed number to
see if it is toll or local, and if toll, prevents its completion. In
contrast, the area covered by a restrictor can be set up to include
local or toll calls or both, as desired by the customer.
Clearly, it is foolish
to use external equipment or central office services to do what a
PBX ought to do all by itself. One should not consider any new PBX
that does not have full capability of limiting calling range. But,
since the control of modern systems is so flexible, restriction must
be given a new and much wider meaning.
In the first place,
restriction should be able to offer different calling areas to
different extensions on the basis of class marking. Some extensions
should be limited to intra-PBX calls, others should be kept within
the area of local calling, some should be permitted to go as far as
the state line, others should reach the Band 1 WATS area, and a few
should have the world.
But this is just the
beginning. Almost everybody these days has FX lines, WATS lines, tie
trunks and the like. Who should be permitted to use these
facilities? More important, what kinds of calls should these
facilities be permitted to carry? With automatic route selection (ARS),
the question is eliminated since the system will route calls the
proper way independent of the whims or memory of the user. But not
all systems have this feature, while most have some form of
restriction. So we have to be sure the system knows what it is
doing.
To me, one of the most
important functions of restriction is to make FX and WATS lines work
economically. It drives me bananas to see somebody in Philadelphia
use his FX line to New York to call Boston. For a 5 minute call, the
difference via DDD from New York vs Philadelphia is 15 cents. Nobody
can run an FX line in such a way that it averages out to three cents
a minute; you lose your shirt.
Thus, a well designed
PBX restriction system should prevent anybody from grabbing the FX
line to New York and calling Boston. FX lines should only carry
local calls, no matter who places them. Similarly, Band 5 measured
WATS lines should not allow anybody to place calls on them to points
nearer than about 300 miles. But do designers consider this? No way.
If a station user is unrestricted, he can place any call he likes on
any facility he chooses. Demand in your specification that
restriction on anything other than the main outgoing CO trunk group
be based on the trunk group rather than the caller. You won't get
it, but we are building for the future.
Another thing that
drives me nuts is three and six digit restriction. Back a million or
so years ago, when translation was done with funny looking
electromechanical equipment, both the routing of toll calls and the
restricting of PBX calls was very difficult. The mechanical brains
had to strain to perform at all, so their work was simplified as
much as it could be. Thus, they would look at the first three digits
to see if they made up an office code and, if not, they would look
at the first six digits to get both area and office code. They would
then find the required route, or decide to block the call.
With a computer, it
should be obvious that sticking to three or six digits is like
leading a dinosaur on a leash. We'll consider this further in
connection with ARS, but right here we need to keep in mind the most
obvious requirements of restriction. In particular, the system
should be able to restrict on a full seven or ten digit directory
number in the public network. Any consultant who has checked off
calls to Dial-a-Joke or Off Track Betting knows just exactly what is
involved here. It should be possible to block calls to a list of
seven or ten digit numbers as a matter of course. Do you think you
can buy this? Well, maybe some day.
Another restriction idea
that I would like to see somebody offer is in connection with
abbreviated dialing. One "common list" of abbreviated dialing
numbers might be thought of as a permitted area, and anybody with a
classmark for that area could call such numbers. This would allow
calls to be made to specific telephone numbers in, say, San
Francisco, Los Angeles, Chicago and Boston by people normally
restricted to the local calling area. Allowing such abbreviated
dialing numbers to override general areas could really be a money
saver.*
[*
Footnote: Since this article was first published, a number of
PBXs have added the feature. But IBM, I found, has been doing it
in Europe on the 3750 for years.]
Ringing
There are various kinds
of ringing in use, and we have already considered tone ringing
versus power ringing in an earlier chapter. What we want to cover
here is immediate ringing and distinctive ringing. Ringing is
normally on for two seconds and off for four. Thus you can be
connected to the called party for up to four seconds before he knows
it. With immediate ringing, ringing starts as soon as the switch
connects to the called terminal. This speeds service, valuable
particularly when a console attendant is staying on the line to be
sure everything goes ok.
Distinctive ringing is a
little different. With distinctive ringing, calls from outside, for
instance, have one sound, while intra-PBX calls have another sound.
Dimension gives the latter a conventional single ring, while outside
calls get a double ring as in England. Dimension goes one step
further: when automatic call back or trunk queuing is bringing you a
connection you have been waiting for, ringing comes in triple
bursts. Distinctive ringing turns out to be far more useful than one
might suppose, particularly when queuing is available. When you
answer the phone and get dial tone, it's nice to know you have the
WATS line at last.
Trunk queuing
Automatic route
selection tends to be quite complex and, as I have indicated, isn't
offered on every system. Trunk queuing, however, is fairly simple
and no new PBX should be considered if trunk queuing isn't offered.
Trunk queuing can earn its keep even if you only have a single WATS
line; it can also make use of a single FX line practical. Small
trunk groups are very hard to load effectively without queuing, but
with queuing, they can do wonders. Since the great majority of PBXs
tend to be small, trunk queuing is one of the most important
features available.
Now comes the problem.
There are two kinds of trunk queuing: off-hook and call-back. With
off-hook queuing, the caller, upon discovering that the facility he
wants is busy, simply holds the phone. Usually, to keep him
occupied, the "music on hold" feature comes into play. When the
trunk comes free, the music goes away and the user has dial-tone
from the central office.
Call-back queuing is
more satisfactory if there is going to be a long wait. Consider how
the Dimension does it. The user dials the access code for the
facility he wants, but it is busy. The system gives him a special
tone burst (confirmation tone) to let him know that he has been put
in the queue for that facility, and he hangs up. When the facility
comes free and the caller is next in line, he is called back with a
distinctive ring. If the caller had not wanted to be in a queue, he
would simply have stayed off hook about ten seconds after hearing
confirmation tone, and the system would take him out of the queue
and give him re-order tone to prove it (reorder tone is "fast
busy").
This illustrates another
point about stored program systems. The Dimension originally
returned busy when the facility was full; the user then had to hang
up and re-dial the access code along with a special code that told
the system to put him in the queue. The new way strikes me as quite
an improvement over the old. But the only thing that was changed was
the program.
The use of queuing must
be watched carefully. Do not, for instance, queue on a two-way
facility such as a tie trunk. If you do, you are likely to freeze
out callers from the other end, particularly if they do not have
trunk queuing. If both ends have it, "glare" will occur much too
frequently.
Perhaps the least
mentioned aspect of queuing in proposals is what station actions
take the user out of the queue. In some systems, he is bounced if he
makes or receives a call. Being dropped from a queue when you do not
know it can have you living in a fool's paradise.
Automatic route selection
Automatic route
selection (ARS) is the biggie, the thing that separates the men from
the boys. This feature is the most natural thing in the world to
expect of a computer, but you have to know what you're actually
getting and you have to plan carefully to make sure it does what you
want. "Keep it simple" is a good rule to follow.
Some of the properties
an ARS system should have are these: it should be able to hunt over
several different trunk groups for an idle facility; it should be
able to add or delete digits as required by a group (include the
area code with a WATS selection, but if it uses the FX line, drop
the area code); it should be able to modify its hunting rules as a
function of time of day and day of week (DDD is less expensive than
measured WATS after 5 PM and on weekends); it should be able to
queue over several early choice trunk groups simultaneously, and it
should be able to complete a call over a more expensive facility if
desired at the end of a selected period of waiting in the queue if
none of the lower cost circuits becomes available.
For ARS at its best, the
user should dial the called number (usually after an access code)
and let the system do all the work. That is the whole purpose of the
system — to make sure the calls are placed properly without
elaborate instructions to the users. But sometimes you run into
weird things. For instance, Womack's system does everything you
might wish except for one very minor point: it won't let the user
dial the whole number. If it decides, after looking at the first
three or six digits, that the call is to be queued, it immediately
returns music to tell the user to stop dialing. Since only off-hook
queuing is used and the call is advanced to a more expensive
facility after a fairly short interval, the delay is usually not
long. But the operation is annoying and serves no useful purpose
whatsoever. This is typical of the kind of thing that gives
designers no difficulties but drives customers batty. Hopefully, a
change will come about shortly.
With any form of route
optimization that uses callback queuing, it is obvious that the user
should not have to re-dial the called number after getting the
trunk. But if the system outpulses the number from a sender rather
than "cutting through" and letting the user take it from there,
there can be quite a delay, especially when dial pulsing is used.
Some systems provide
dial pulsing to the central office so that they can allow station
users to use pushbutton phones in areas not yet converted from
rotary dials. Further, since dial pulsing is much more expensive for
the telephone company to handle, trunks conditioned for pushbutton
dialing cost the user a great deal more. In a medium to large
system, the premium for using tones on trunks can amount to a lot of
money. Thus, the user may want to use dial pulsing, extending the
holding time of the central office equipment and slowing down the
handling of the call.
To minimize the
post-dialing delay (the interval between the end of customer dialing
and the return of audible ringing from the called party, overlap
outpulsing is used. That is, the PBX starts to outpulse digits as
soon as it has a trunk, overlapping the first several digits
outpulsed with the last few coming in from the caller. This, of
course, cannot be done when a call is queued.
If calls are queued, the
additional fifteen seconds required to transmit a 10-digit number is
just too much. Obviously, tone outpulsing is desirable from senders,
since it takes only one second. But, for obvious reasons, tone
outpulsing should not be done in an overlap mode. The system should
let the user finish dialing; then it should look for a trunk or a
queue, and it should only start outpulsing after it knows what it is
doing. A one second delay is negligible, and the number of senders
needed, because of the very short holding time, will be very small;
further, trunk holding time will be greatly reduced, an important
matter when considering full period WATS lines. Note also that calls
aborted by the caller for one reason or another before dialing is
finished will never even seize expensive facilities.
Most ARS systems are
designed to work only with the public network and CCSA. That is,
they make a choice of which facility to use, outpulse seven or ten
digits, and let the connecting system take over. When dial-tandem
networks are encountered, the situation becomes much more complex.
Dial tandems require variable numbers of digits, and they permit
off-net access via distant PBXs as has been discussed earlier. Thus
the route optimization system must either be able to decide if it
should dial 415 plus a seven digit number into a WATS line to call
San Francisco, or if it should dial four arbitrary digits into the
dial tandem to reach the San Francisco PBX, then dial 9 to get
outside, and then dial seven digits into the San Francisco central
office. If you have a tie trunk network and you plan to add a modern
PBX, approach the whole thing with great caution.
Automatic message accounting
Automatic message
accounting is another of the features that are natural candidates to
build into a computer-controlled PBX. After all, the PBX knows the
calling extension, the dialed number, the facility used for placing
the call and, in most cases, the time the call is placed and
terminated. With all this information available as a matter of
course in setting up the connection, it should be trivial to simply
record it on tape for later processing. It boggles the mind to
contemplate modern PBXs that make no provision for using this
information. They simply throw it away and the customer must, if he
wants message accounting, attach one of the many stand-alone
monitors that are available.
What should a proposal
tell you about message accounting? First, it should tell you exactly
what is going to contain the recorded information. Is it a voice
cassette, a data cassette, a 9-track computer tape, punched paper
tape, or what? Does the recording gadget use spare tracks on the
same medium that contains the system's back-up program, or does it
have a separate mechanism? How many calls can be recorded? Then we
come to the jack-pot question. Once the calls have been recorded,
who will process the data and for how much? Who will remove the tape
from the system and put in the back-up or alternate tape? Who will
decide when to erase the data once it is processed? What happens if
the tape or other medium cannot hold a full month's data? Who
provides the weekly or semimonthly storage so that the information
for a whole month can be accumulated for one computer run? The
silence from vendors on these items is deafening.
There are a few other
points. Provision should be made for the caller to enter a billing
code so that calls can be billed to different projects or clients.
If the switch is to handle tie trunks as well as local extensions,
message accounting data for tie trunk-originated calls should also
be recorded, along with a billing code to identify the remote
extension. In place of the calling extension, of course, the system
should record the identity of the incoming trunk. When a hub-type
switch is contemplated, considerable attention should be given to
the possibility of centralized WATS* and switchboard attendants;
message accounting for remote locations adds very little incremental
cost, but provides a great addition to service for calls handled via
the hub.
[* FOOTNOTE: New WATS tariffs as of
June, 1981, eliminated Full Business Day WATS and made centralized
WATS much less attractive.]
Traffic recording
If the system can record
call data, it can also record traffic data. Will it? If so, in what
form? Occupancy and "peg count" per busy hour for trunks is helpful,
and if this traffic is broken down by incoming and outgoing, it is
even more helpful. But, if you are queuing calls for outgoing
trunks, be they WATS lines, FX lines or whatever, the above data
will not be enough. Once you have a queue, you must know how long
people have to wait for service. If the queue is doing its job at
all, during the busy hour you will have something like 0.85 erlangs
per trunk. You can't get much more into the system, since a trunk
must be free to be seized, and you can't afford much less if the
whole thing is going to pay off. (Note that .85 erlangs is 51
minutes or 30.6 CCS). So the system should tell you the average
delay in the queue and the longest delay in queue, or something
equivalent. Otherwise you don't know much about your traffic. The
system should also be able to give you an average holding time
(occupancy divided by peg count), since traffic tables are all
arranged to deal with delay in terms of holding times.
Other things that are
nice to have are the wait in queue for the console, the number of
line, trunk and service circuit busies hit during the hour (a
service circuit is a tone source, dialing detector, etc.), and the
number of times during the hour the PBX matrix was blocked. Busy
hour call attempts, including both successful and unsuccessful
calls, is also important to know. The central computer makes about
the same effort on a call whether or not it goes through, and the
real-time capabilities of any processor are limited.
Since we are no longer
tied to traditional recording equipment, there ought to be new and
novel ways to present data that would be meaningful, such as
percentage of time during the busy hour when all trunks in a group
are busy and, if various trick routing schemes are used, percentage
of time that the last choice trunk (perhaps a DDD trunk) is busy or,
better, how many calls overflowed the last choice.
Needless to say, you
won't find this kind of information in a proposal, even when the
system has some pretty good information available. Keep asking.
Tie trunk switching
This is a system feature
that we have already covered under matrix design, trunks and message
accounting. The basic requirements for accessing a tie-trunk network
are much simpler than are the requirements for acting as a hub and
providing tie trunk-to-tie trunk connections. Don't buy more than
you need, but don't freeze out your future, either.
Direct data input
With so many PBXs
operating internally in a totally digital manner, it seems logical
that data line cards should be available, without A/D and D/A
converters, so that a digital bit stream from a computer or terminal
can enter the system directly. That is, without a modem. Voice line
cards and data line cards should be interchangeable, and within the
all-digital system, which might include directly interfaced
T-carrier trunks, data could be moved quickly and easily. Note that
remote switching units, part of the switching matrix but located in
the terminal room or the computer room or elsewhere, would make data
access easy. SL-1, Wescom and others are set up to provide remote
switching units, and some day .. .
But what do we have
today? If you want to put data through your system, you have to have
a modem or an acoustic coupler or some such at each end of the
connection. These gadgets turn digital data into digitally modulated
analog signals to go through a voice bandwidth. Once inside the
digital PBX, the analog signal is converted to digital, switched,
reconverted to analog, and sent to a modem that turns it back into
digital. There used to be a newsreel commentator in the old days who
had, as a tag line, "Monkeys is the craziest people!" He had not, of
course, heard of data transmission.
The only ray of hope
along these lines is the Danray switch. It is space division with an
analog PWM modulation scheme to make the use of solid-state
crosspoints more effective. The last possible candidate you would
expect for a data switch. But Danray has three pairs to the
electronic subset, and one pair is for power. They have a little
data box that can be put near the telephone set that accepts data
directly and sticks it on the power pair. They also have a special
switching matrix for data. The nice thing about all this is that you
can use your telephone for regular calls while data is thundering
back and forth on the station wiring.*
[* FOOTNOTE: Northern Telecom bought
out Danray and added a modified version of this feature to the SL 1
Danray people formed Intecom and are offering even more Rolm
followed a little later and others will doubtless fall in line.]
CONSOLE FEATURES
We have already
discussed console displays and, to some extent, how consoles work.
But console features, from Table 4, page 42, must also be
understood. If you don't know what to look for, you won't know when
you don't find it.
Straightforward completion
Straightforward
completion means, very simply, that when you dial 0 and ask for
help, the console attendant can extend your call for you and drop
off. The alternative, frequently found on electromechanical PBXs,
forced the attendant to ask the caller to hang up. The attendant
would then set up the call and call back. If she forgot the-caller's
extension, she was in trouble. Nobody in his right mind would think
a PBX would be designed without straightforward completion. But the
way things are is not always the way things should be.
Splitting
This is a feature that
lets a console attendant, in the middle of a connection with two
other people, talk to either one selectively. It can be very
important when the attendant is screening calls, or any other time
when she must confer privately with one party.
Priority access to trunk groups
Many electronic PBXs
have this feature; it allows a caller to get the WATS line or the FX
line without waiting for a queue or battling other people who are
dialing the access code over and over. The attendant can gain access
immediately as soon as the facility comes free, overriding others
trying to get it or waiting in queue. If not abused, this can be a
good feature.
Trunk group use monitor
Some systems provide a
display for each trunk group that shows the attendant when there are
only X or fewer trunks available in a given trunk group. This gives
the attendant some idea of which trunk groups are overloaded, and
also warns when to expect priority access to trunk groups to be
invoked by users getting all-trunks-busy signals.
Camp-on
In a cord board, if the
called party is busy, the cord normally used to connect to the
multiple can simply be left free, reminding the attendant that
someone is waiting. When you have a console, you don't have any
cords, and something has to be done with an incoming call when the
caller is willing to wait to reach his party. Camp-on is the answer.
The attendant simply assigns the call to the desired number and
releases. The calling party is on hold, for all practical purposes,
until the call in progress is terminated.
Camp-on with indication
provides a tone to the called party to let him know that he has
another call stacked up. Hopefully, he will terminate his present
call more quickly. However, there is an interesting problem here.
Does only the called party hear the tone, or do both parties? If
they both hear the tone, as seems to happen on many PBXs, which one
should go after the call? What happens if the wrong party goes after
it? Few proposals provide any guidance on this interesting issue.
Does camp-on override
hunting? Sometimes it does, and sometimes it doesn't. Similarly for
call forwarding and other exotic station features. You will have to
find the answers sooner or later.
Timed recall
This is a good feature
in that it prevents camped-on calls from waiting forever for the
existing call to be over. It also works in ring-no-answer situations
when the attendant has set up the connection. The more interesting
question here deals with DID and tie trunk calls. Do these calls,
after a ring-no-answer interval, get "recalled" to the console?
Whether they do not should be a customer option, or maybe even a
station option. Until you try it on most machines, you never know.
Transfer
To me, transfer is one
of the main features that make a PBX differ from a small central
office switch. When you get a wrong number in the public network,
you expect to hang up and try again, but when you call a business
and get a wrong extension, you expect to have your call transferred
to the proper party.
Since the year one, PBXs
have been able to transfer calls set up by the attendant. One would
simply flash the switch-hook, and the attendant would enter the
connection for instructions. When cord boards vanished, replaced by
consoles, attendant transfer became more difficult. Some of the
fairly late-model electromechanical switches permitted either
station transfer or attendant transfer, but not both. Ideally, the
station user, wishing to have the attendant transfer the call,
should simply flash and dial 0; the attendant should then be
connected into the existing call for instructions as with a cord
board but with a lot more complex switching. Since only the
attendant will have an up-to-date extension list, you must have
attendant transfer, even if station transfer, to be discussed later,
is available.
Conference
Any connection among
three or more people is a conference. Thus a transfer operation
tends to be a conference of sorts. Most PBXs have a station feature,
three-way conference, built in; if you need conferences with four or
more people, the appropriate circuitry and setup control is usually
associated with the console. Multi-party conferencing is needed less
frequently than many designers realize. But if you need it, be sure
it is available.
Paging and parking
Paging is one of the
most important features a PBX can have if people, such as
programmers, engineers and technicians, salesmen, etc., are not at
their desks for an appreciable percentage of the day. If you need
paging in your new system, be sure you understand how it will work.
Can the console attendant access the paging amplifier easily? Is
Zoned Paging available, so that the search can be carried out in
specific areas rather than overall? How does the paged party
respond?
Response is interesting.
If the called party simply picks up any nearby phone and dials 0, he
should reach the console attendant who should then be able to tell
him about the call. He can then decide whether or not he wishes to
accept it. It should then be easy for the attendant to connect the
calling and called parties.
"Parking" is an
interesting approach to this problem. If the attendant is busy, she
should be able to "park" the call on a dummy line and then tell the
called party, via the paging system, to "pick up" on the dummy line
number. Some systems will allow a call to be parked on the called
party's line without ringing so that the page can request the called
party, wherever he may be, to pick up his own line. Note that with
either kind of pick-up, the attendant does not enter the call or
screen it further. When the called party picks up, he gets the
calling party directly. Note also that if there is no response to
the page, timed recall must come into play to return the call to the
attendant. But just because it must, doesn't mean it will. Or that
your proposal will let you in on what actually happens.
In many systems, paging
and parking are also station features. In such instances, the
answering party puts the incoming call on hold (as will be discussed
below), dials up the paging amplifier and announces the call. The
called party then calls back the paging party who has hung up. The
pager announces the call, does whatever the system requires to
produce a conference, and then hangs up. On the other hand, instead
of putting the incoming call on hold, the pager can simply park the
call on a real or dummy line and request that that line be picked
up.
Heavy traffic overflow
Most PBXs have and need
only one console. However, there will be times when there will be
too much traffic for one attendant to handle. A useful feature is
one that overflows incoming calls to selected telephones where
specially alerted secretaries answer the calls and use station
features to transfer them to the desired extensions. Heavy traffic
overflow can go into operation automatically, or at the push of a
button on the console. Distinctive ringing can be a useful feature
here so that the regular extensions will know the difference between
an outside call and an intraPBX call.
Universal night answer
Universal night answer
is a feature very similar to heavy traffic overflow. When the
console is closed down for the night, special bells around the
company are activated. An incoming call causes these bells to be
rung. Any user hearing the signal can go to any phone and dial a
code (seldom the pick-up code, unfortunately) to get the call. The
call can then be transferred using station features.
A rather nice feature on
the Womack locks in UNA when the attendant's head set is removed. In
particular, nothing can be done with the console at such times. This
is a great help if unauthorized people, cleaning people, etc., have
access to the reception room or other console location. They cannot
make unauthorized calls or accidentally turn off the UNA.
Fixed night answer
On PBXs without DID, it
is sometimes desirable to take certain extensions and connect them
to specific central office trunks when the console is closed down.
In older systems, this was an actual connection, either with cords
or with the switching matrix, and the station could not be used for
intra-PBX calls. With newer systems, there is no need to put more
than a notation in system memory. On incoming calls, ringing is
repeated at the specific extension; upon answer, the path is cut
through directly. On outgoing calls, the specific extension will get
the specified trunk upon dialing the outside code. This technique is
particularly useful when the regular dial-9 trunks are toll
diverted, but the incoming central office trunks are not. Normally,
the incoming trunks can place outgoing calls only with the help of
the attendant.
Note that universal and
fixed night answer should not be mutually exclusive. It is often
desirable to use the first two or three trunks for UNA, and let
calls on the remainder be patched through (or the program
equivalent) to specific extensions. But do not expect systems to
work this way as a matter of course; many of them don't, as your
proposal will not tell you.
Alarm display
Most systems have major
and minor alarms, and display them at the console. Sometimes the
system can give further information via alarm displays. This is a
good feature to know about.
Operate without a console
Can the system operate
without a console? Considering the power of station features,
particularly when electronic key sets are used, this is a worthwhile
question. Not only can you sometimes save money by not having a
console, but you can also solve certain personnel problems. In
particular, anybody who can operate station features on a regular
phone can operate the phone that is used as a "console." Personnel
cannot give the excuse that they have not been checked out on the
complicated machine.
If alarm displays are
normally on the console, find out where they will be if the console
is removed.
Maximum number of consoles
In larger installations,
more than one console will be required, regardless of the efficiency
of the system. Thus, it is important to know how many consoles can
be added, if the system will distribute traffic evenly over the
consoles in service, and if some consoles can be taken out of
service when traffic is low enough to permit. It is interesting to
note that not one PBX manufacturer that I have contacted knows how
many calls per busy hour one of his consoles can handle. Thus,
nobody really knows when the breakpoint between one, two, three or
more consoles takes place. Judging by earlier systems, 400 calls per
busy hour is probably about tops. If your console runs slower, I
will not try to console you.
A note on WATS
Prior to June, 1981,
WATS lines came in two varieties: Full Business Day and Measured
Time. A Band 5 FBD WATS line, covering the 48 contiguous states
except for the state in which the line located, cost about $1,700 a
month and could be used for 240 hours before additional use added
overtime charges. A Band 5 MT WATS line cost about $250 a month,
including 10 hours of service, after which overtime usage was
charged at a flat rate.
At the moment (Jan., 82), WATS lines cost less
than $40 a month, but all usage is charged at "tapered" rates that
decline somewhat with usage and are also discounted after business
hours. This changes the strategy needed for queuing, ARS, and other
aspects of networking. But fear not. Tomorrow everything will change
again.[
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